//
// Copyright 2016 riteme
//

#ifndef RSRL_VERTEX_H_
#define RSRL_VERTEX_H_

#include "Color.h"
#include "Math.h"
#include "Texcoord.h"

struct Vertex {
    Vector4f position;
    Color4f color;
    Texcoord2f texcoord;
};  // struct Vertex

#endif  // RSRL_VERTEX_H_
